SWTOR Shae Vizla (Hunter's Exalted) Left Pauldron

L pauldron

As with the right pauldron, the left pauldron was CAD built in Rhino, to be exported as an STL file and eventually 3D printed.

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Once the model was finished, I added a base to raise it off the ground - crucial for rubber molding. I then resized it to be 16cm long and 14cm wide, and exported it to an STL file. 

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Something must have gone haywire during the ReplicatorG slicing stage, because every few layers, the printer would produce a solid flat cross section through the model, which slowed down the print considerably. 

The size of the object also caused the model to lift at the corners quite a bit; actually, even though the print stuck to the Kapton tape due to the ABS sludge I use, the sheer size and mass of the pauldron caused it to curl and pull the tape right off the build plate! This is another good reason to build up the height of your model by a centimetre or two so that if any curling occurs, it will deform into the support base and not into the useable model itself.

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After 24 hours and 3 minutes, the print was finished, and aside from the significant curling at the corners (which would not affect the model itself), the detail came out quite well.

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Here is a photo of the left and right pauldrons side by side.

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Next, I used Dupli-Color automotive primer on the pauldron, which revealed some trouble areas. I touched these up with Bondo spot putty, sanded and primed again until I had as smooth a surface as I was going to get.

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I thought about using Mold Star 15 to mold the left pauldron as well, however the box mold method uses up A LOT of silicone. Since this stuff is incredibly expensive, I decided to do a brush on mold using Rebound 25 (which I have plenty of) instead. The trade off is that this way I would conserve silicone, but the mold would take significantly longer to make, since multiple coats would be needed.

So, I coated the model with Super Seal to fill in all the pores, and let this dry for about 30 minutes.

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Next, I mixed up some Rebound 25 and began applying the print coat. During the first 20 minutes, I watched the rubber and made sure to pop any bubbles that rose to the surface. Failing to get rid of these during this step can result in tiny craters in the rubber, and ultimately lead to your final cast being covered with tiny resin beads.

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After this sat for about 2 hours, I elevated the model slightly and applied another coat, letting the silicone run backwards to the direction it flowed last time, so that all parts and undercuts of the model were coated equally.

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After a few hours, I applied another coat of silione thickened with Thi-Vex, and one more coat a few hours after that.

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I then used Plasti Paste to create a support shell, which would help the silicone hold its shape during casting. Demolding revealed a perfect print of the detailing!

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I then cold cast the piece in aluminum using Smooth Cast ONYX for the outer layer, and Smooth Cast 65D for the inner.

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After trimming the cast using a multi saw and a belt sander, I polished the pieces up with steel wool, and used latex masking fluid and blue painter’s tape to mask off the areas that would need to be painted yellow (and red on the right pauldron also shown in the next photo). 

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Weathering the piece with some steel wool and black acrylic brush-on paint completed the pauldron.

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Thanks for looking!

* * * * * * *

SWTOR Hunter’s Exalted Mandalorian Helmet

Mandalorian Helmet Stand

SWTOR Hunter’s Exalted Right Pauldron

  • SWTOR Hunter's Exalted Left Pauldron

SWTOR Hunter’s Exalted Hand Plate

SWTOR Hunter’s Exalted Bicep Assembly

SWTOR Hunter’s Exalted Datapad

SWTOR Hunter’s Exalted Thermal Detonator

SWTOR Hunter’s Exalted Belt Pouches

SWTOR Hunter’s Exalted Gauntlet Assembly

SWTOR Hunter’s Exalted Canister

Back to Hunter’s Exalted Armour Build

© mynocksden.com 2014. Disclaimer: I do not claim any right to any of the characters or parts and components thereof which I have recreated and showcased on this website; all articles I have made are "fan made" props only, made for myself as a hobby. I have no affiliation with Lucasfilm, LucasArts, BioWare, and/or any other parties to whom respective intellectual property rights may belong.